With the release of Tamriel Unlimited and the recent Update 6, the need for healers will rise. Largely due to new and old ESO account holders coming back to play. The Infernal Warden build thankfully is ready to support the parties that will arise and explore the land. Note that this guide will discuss the abilities for the primary skill bar. For this a Master Restoration Staff (Infused) is recommended.
Healing other ESO Account holders
As a support for fellow Elder Scrolls Online account holders, this build uses Obsidian Shield (Igneous Shield). As the name implies, this skill places a shield on the caster and all nearby allies. After all, you’d want to keep them safe from harm. The morph is chosen to further increase the amount absorbed by the shield. As of the new update, the ability also gives the Major Mending buff. Those affected by the skill will then receive more healing.
Part of supporting allies is healing them. The skill Grand Healing is ideal for this thanks to it being an AoE spell. Allies in the area will be healed two health every second for three seconds. The morph Healing Springs is chosen for it to allow the caster to restore magicka for each friendly close by.
Slow and fast heals on your ESO Account
A good healer will know that keep your team’s health consistently up is better than scrambling to heal large chunks of damage. This is why the Infernal Warden uses Regeneration (Mutagen). This heals TESO account holders over time. It can also remove harmful debuffs on party members. In case your allies’ health drops considerably, the ability will instantly restore a moderate chunk of health.
For situations where healing is not enough, Steadfast Ward (Healing Ward) can be used. The Infernal Warden will then place a damage shield on the ally with the lowest health. Note that the morph will cause the shield to become stronger the less health the target has. It will also heal the target.
A bit of offense for ESO Account hunters
To increase the effectiveness of your Dragonknight healer Magelight (Inner Light) is taken. The increase in total magicka allows your character to heal more often. The boost to spell critical also helps restore more health.
For the Ultimate skill, Meteor (Shooting Star) is taken. As a support, this is rarely used. For instances however where extra damage is needed, this skill comes in handy. The knockback alone can give your healer a breather. The morph is taken to easily gain ultimate back.