There are so many ways to make lots of gold while playing the Elder Scrolls Online, all of which depending on how you want to play and what works best (and fastest) for your play style. If you’ve been doing your research, you already know that crafting items is a great way to start making money for Elder Scrolls Online weapons collectors. Let’s have a look at one of the most useful crafting professions—Alchemy!
Let’s Talk About Profit – Alchemy Guide for Elder Scrolls Online Weapons Collectors
Reagents are very profitable, actually. They can sell for a steady 100 gold a piece, with some exceptions like Namira’s Rot (which is harder to come by and is used in a lot of potion crafting). Solvents or created potions won’t get you much, since most people can make their own potions through Alchemy. HenHence, resources (ingredients) are more likely to sell than finished products (potions). Exceptionally high-leveled potions could earn you a lot of profit, though, depending on what’s currently in demand. Either way, if you’re in need of fast cash for Elder Scrolls Online items, then Alchemy is a way to go.
Solvents – Alchemy Guide for Elder Scrolls Online Weapons Collectors
Each potion you craft generally requires a solvent, which is in other words a vial of pure water. The higher level solvent you use, the higher level the potion you produce. You’ll find higher level solvents the further you progress through your alliance. One type of solvent isn’t restricted to just one zone. Water can be collected from any of the following sources:
- Water skins are little pouches that you can find almost everywhere.
- Pure water is obtainable through water springs that can be found in any body of water.
- Bottles can also be found almost everywhere.
- Containers are relatively hard to find.
Alchemy Skill Line – Alchemy Guide for Elder Scrolls Online Weapons Collectors
The Alchemy skill line has a number of useful passive skills, which give bonuses to alchemists:
- Solvent Proficiency enables alchemists to use different solvent types to make higher level potions. A must if you want to make useful potions at Level 50.
- Keen Eye will make reagents easier to spot.
- Medicinal Use increases the length of potion effects, which is always good.
- Chemistry is no doubt a must have for any alchemist who wishes to produce potions for frequent use. Up to extra three potions per crafting attempt is a huge bonus from a point of view, and is very hard to justify not taking.
- Laboratory Use allows the alchemist to use more reagents per potion when crafting them.
- Snakeblood reduces the negative effects in potions. If standard potions have drawbacks to them, then Snakeblood might be a very valuable skill for all alchemists.
In case you missed it, here’s the first part of the guide! Until next time!